The Chronicles of Carinae

The Circle From Nautilus

Bob
Bob
Jean
Jean
Basil
Basil
Johan
Johan
Richard
Richard
The Circle
The original Circle from Nautilus were only four: Dante, Delenor, Validor and Allectus. They had a special bond in that they swore an oath of friendship and allegiance at the end of the First Age. This bond held true into the Age of Sorrows and when the four Exalted sparks belonging to King Hyperion, Queen Noral Aylina, General Ridian and the Keeper of the Sacred Gates, respectively, found new life, their friendship along with the memories of who they once were resurfaced. Dante and Delenor even re-married, considering their marriage never to have ended.

But slowly, during their travels and many adventures, they began to realize that the world had changed and them with it.

Of course, they were all dear friends before any mystical bond was formed. Only in their last dark hours, whilst fleeing from the Dragon-Blooded traitors did they bind themselves to each other, intent on finishing what the Children of the Dragon had started, in the next life so to speak.

But still they met many of their kinsmen on their travels, and not all of them shared their views. Go'reil was the first who shared a significant past with the other four. And his new self shared the view that they had carried into the new Age. And so it was that he became a loyal companion for quite some time before he finally fell to the Bronze Faction, as did Di-Aris.

Through their vision, Carinae, City of Lights, King Hyperion's city, which Queen Noral Aylina had built, was rediscovered in the far eastern Threshold. There, a Solar sanctuary was created and paid for with blood many times over. But it allowed the Solars to survive well into the Age of Sorrows, making their return to the world more permanent.

Their tale is told more or less from Story 1 through to Story 11, though every member of the original Circle that is still alive, still features in the story and they have all become important people in their own right. Its at this point, that Dante retired to Carinae, that Delenor frequently began to roam far and wide, falling into the eager hands of the Mask of Winters, and that Allectus fell in love with the Emerald Empress, Tepet Ejava, The Roseblack. The Circle started to fall apart as a cohesive force, but other younger Solars, inspired by the ground gained by the Circle from Nautilus, took up the banner and continued the fight.


Artwork by Bob Greyvenstein


The Town of Nautilus
Nautilus is a very ancient settlement located on the western coast of the Blessed Isle. Somewhat isolated from the inland towns and certainly one of the furthest places you can be from the Imperial City, its trades mostly with towns from its own Ayreon Prefecture such as Eye of Creation, Werck and Maya. It also trades with the northern Eagle Prefecture towns of Eagle's Launch, Glalo, Guin and Cloaka. But being a port town, means that a majority of its trade is actually done with trade-vessels from the Western Threshold.

During the Dragon-Blooded Shogunate, Nautilus was nothing more than a fishing village. After the raising of Destiny Hill (see below), the village started attracting greater numbers of travelers. But it was only centuries later, after the Scarlet Empress took the throne, that the Old Port was built. During the early years of the Realm, the Empress spent lots of money on trying to either maintain the infrastructure of the Shogunate or to improve the towns and villages where there was no infrastructure.

The village quickly grew into a town and many centuries later, the Old Port could no longer keep up with the amount of vessels that stopped by, and as a result a new larger harbour was built by a patrician family that had at that time just moved into town, the Kelines, and the town expanded even more.

The Keline family ruled Nautilus for over three hundred years before the town was unwittingly destroyed by Anathema. (aka The Circle From Nautilus)

Maps of Nautilus
These are some of the original maps we made of Nautilus.

X marks the location of Nautilus on the Blessed Isle
The main map of Nautilus
Area Legend:
  1. Rich residential; on the hillside
  2. Middle class residential
  3. Market/ Merchant District where the Dock road meets the Cali Way, the main square is.
  4. Main docks and wharfs; rich warehouses
  5. Poor smaller fishing docks; old abandonned warehouse district (where the fire took place)
  6. Poor quarter
  7. Temple Isle; the main Immaculate Temple; the only bridge is from the poor quarter but most of the rich take their personal boats there and park in the many piers that surround the isle.
Some places of interest:

Cali-Arches:

The many-arched grey stone bridge that serves as the major crossing point of the Tirijoko river, in Nautilus. The Cali-Arches are roughly 70 years old. It was constructed after the previous bridge collapsed and washed away in the great flood of that year. As bridges go, the Cali-Arches are quite impressive, if not massive. At the point where the bridge is constructed, the Tirijoko river is about 300 feet wide. The brige length is nearly 450 feet. It extends some way on both ends into town, to accomodate any slight shifts the rivers course might take. The bridge is raised 6 feet above the prominade that leads into it. This raise is to give a good view of town, from the bridge. The bridge consists of 9 arches of grey stone. It took 2 years to complete and is wide enough to carry wagons both ways accross, simultaneously.

Alders' Apothecary:

The shop faces the Cali way. There is a leaning willow tree right by the door. Rumour has it that this was planted by Alder himself, when he first opened the Apothecry almost 50 years ago. The tree in itself is not un-usual, since most of the Cali-way is lined with trees, but it is the only willow tree in town, by all records. Inside the shop is mostly dark and gloomy. The front door has a think runny glass-pane window.The windchimes indie and above the door alert the occupants of a new arrival. There are herbs and cures of all shape, size and description, hanging from the stacked shelves. Elsewhere there are dozens off boots crammed cover to cover, think with dust. Some with fingermarks, as if someone recently browsed for a tittle. To the left, as one enters, there is a narrow wooden staircase that leads to the second storey. The living area is located there, and iss offset somewhat from the shop, so that half of it rests atop a neighbouring shop. The living are has only a single set of small blue glass windows facing towards the Cali-way. The other windows all llok out towards the back of the shop and the little garden. One can catch glipses of the ocean through the other buildings.

Shara's house:

A poor house, located on the Willow way, on the north bank of the Tirijoko river. Constructed of wood, the house is warm enough in winter to afford Shara what little comfort she can afford in winter. Shara lives alone and has no family that she ever speaks of. From her kitchen window, one can just see past the Cali-Arches and get a glimpse of Temple-Isle.

Josida's forge:

Located a goodly walk from the north shore of the Tirijoko river, the forge is situated in an aptly named side-street called Muddy-lane. Pressed in on both sides by the "Paupers Market", the forge sees quite a lot of bussiness, albeit mostly tinkering work.

Destiny Hill:

So called because of the legends that circulate about savants and sorcerers who used to use the high flat top to do astrological divination rituals, requiring a good view of the whole night sky.

Destiny Hill is the large hill that stands on the Eastern side of Nautilus. Its somewhat unnaturally flat top provides Nautilus with its distinctive profile, when viewed from the Harbour. The richer residential areas are all on the lower slopes of Destiny Hill, with the best view in town taken by the Keline Manor - home of the ruling patrician family.

If one had to walk up the hill starting at the harbour, the hill would rise gently at first. For the entire breadth of the town, from the Port to the town wall above the Keline Manor, about half a mile, the slope rises to just high enough for the Keline Manor to get an unobstructed view of the whole town and harbour and much of the bay, but still only about 30 yards above sea level. Once on the other side of the town wall, the slope begins to rise very steeply - almost too steep to walk up. And the scree that covers this part of the slope makes it almost impossible to climb. In this manner, the slope rises for only another 40 yards before it reaches the bottom of a cliff.

The very top of the hill is characterized by a large lip of rock that rises almost vertically all the way around, forming a 20 yard high cliff-face that makes it totally impossible to actually reach the top of Destiny Hill without proper climbing equipment and much skill in climbing. And the gentle hills and forests that constitute the rest of the regions natural environment make skilled climbers not a very common thing in Nautilus.

In fact, even if there were any proficient climbers, it would be severely frowned upon were anyone to attempt to get to the top. Because it is commonly held by the people of Nautilus that heretical sorcerers used to meet atop the hill to perform their dark astrological rituals to manipulate the destinies of their enemies and steal away the fates of those high born. Thus it was that only children could be found sometimes making daring dashes up the far side of the hill, which has a much gentler forested slope than the Nautilus side.

But even on the other side of Destiny Hill, the cliff-face keeps all from discovering the secrets hidden on top.

To the inhabitants of Nautilus, Destiny Hill has always been simply a strangely shaped hill at the end of the range of hills, in whose shadow the town shelters. Despite the generations of evil rumours and dark legends regarding the hills uses or history, its history and use is in fact for more interesting.

At the end of the First Age, when the Dragon-Blooded rose up against their rightful masters, the Solar Exalted died in great numbers under treacherous blades. But some managed to escape.

One circle of Solars fled across the Blessed Isle towards the western shores. Some of their number fell, in order to give the others a chance. Finally, the last two, husband and wife, Noral Aylina and King Hyperion, fell to the legions that pursued them, on the western shores of the Isle, next to what was then a sleepy fishing village.

Then, using great sorcery, their best friend, Strega Korsis, Chosen of Mercury, raised up a mighty stone mausoleum, next to the small village. He placed the bodies of his friends within and sealed it until the coming of a new age, when they would be reborn. Strega Korsis settled in the fishing village and watched over the tomb. And slowly over the centuries, the great stone construct was worn by weather and covered with soil until all that was left were the legends and stories born of the ancient Exalt's visits to the tomb and allowed by him to obscure the truth of Destiny Hill. An Age later, Strega Korsis was there to aid the next incarnations of his friends, Delenor and Dante, if only for a short time.

Caliopian Foothills:

Run eastwards getting bigger and bigger until the Calipi Mountains

Notes: The ocean depicted on the map doesnt actually open up to wide ocean. The bay is very deep and narrow (almost like a fjord) and the exit for the bay is actually to the north. There is a fishing village on the opposite side of the bay, West Cove, and it is clearly visible in the day time. The top of the map is north.

Scale: The town is about 2 miles in length from gate to gate.
Population: 10 000

Undetailed close-up of section D, the main harbour.
Close-up of the south-side of section C/B. Specifically the Cali Gate.
Close-up of section B middle. The Jade Crescent.

Place Legend:

  1. Alder's Apothecary
  2. Valticus' House
  3. Cali Arches
  4. Keline Manor
  5. Melis Tapiki's Manor